Give

Command Information

Keyword

 give 

Type

 BuiltIn 

Arguments

 <player> 

 <object> 

Aliases

None

Usage

 give <player>=<amount> 

 give <object>=<amount> 

Purpose

To give currency objects to a player or to change the value of an object.

Syntax

To give currency to another player:

To change the value of an object:

Parameters

<player>

<object>

<amount>

Examples

Example 1

If Alkani wanted to give Jaxen ten shiny coins to "purchase" something from Morticon's Marshmallow Madness vending machine, he would type:

Alkani would see:

Jaxen would see:

If Alkani doesn't have the shiny coins to give, he would see:

Example 2

If Morticon wanted to increase the value of an object named Gold Ingot to one thousand unobtanium, they would type the following:

Morticon would see:

Because Morticon is a Wizard, he may give currency freely regardless of whether or not he has it.

Caveats

An object's intrinsic value can be set on creation. This is the only way players can assign a value to an object.

Players may only give currency to other players.

Wizards may decrease or increase the value of an object as well as giving or taking currency from players. Giving currency does not impact a Wizards currency total.

@create - Create an object

Currency - Information about Currency

Belongings - Information about Character Belongings

Wizards - Information about Wizards

Parent Topic

List of SpinDizzy MUCK System Built-In and Local Commands


CategoryBuiltincmd CategoryBasiccmd

Commands/BuiltIn/give (last edited 2017-11-01 12:57:08 by Alkani)