Go
Command Information |
|
Keyword |
go |
Type |
BuiltIn |
Arguments |
<exit> |
Aliases |
move |
Usage |
go <exit> |
Purpose
Move in a particular direction or through a specific exit.
Syntax
To go from one room to another via a specific exit:
go <exit>
To do the same as above with the alternate syntax:
move <exit>
Parameters
<exit>
- The name or database identifier of an exit you would like to go through.
Examples
Example 1
If Alkani wanted to leave a room called The Main Foyer toward a room named Southward Stairwell through an exit named [S]outhward Stairwell, he could type:
go [S]outhward Stairwell
Alkani could have also typed the indicated shorthand command:
go S
In general, if everything was properly constructed, Alkani would likely see:
"You leave for the Southward Stairwell."
Alkani would then be shown the description for the Southward Stairwell.
Anyone else in the source room, The Main Foyer, would see the following:
"Alkani has left."
Anyone in the Southward Stairwell would see the following:
"Alkani arrives from The Main Foyer."
Example 2
If Jaxen wanted to user the alternate syntax to leave a room called The Menagerie toward a room named County Fairgrounds through an exit named Go [O]utside, she could type:
move Go [O]utside
Jaxen could have also used the indicated shorthand command:
move O
In general, if everything was properly constructed, Jaxen would likely see:
"You leave for County Fairgrounds."
Jaxen would then be shown the description for the Southward Stairwell.
Anyone else in the source room, The Menagerie, would see the following:
"Jaxen has left."
Anyone in the Southward Stairwell would see the following:
"Jaxen arrives from The Menagerie."
Caveats
On the SpinDizzy MUCK, room exits on the main map are often named after a principal or secondary dimension.
It is general convention to provide shorthand methods for accessing or indicating an exit. Shorter labels are generally indicated by parenthesis, brackets, braces, or any other separation indicator.
A special direction called home can be used with the go command to send a player to their designated home room.
Related
Movement - Moving around
Exits - Information on Exits
Messages - Working With Messages
Flags - Information on Object Flags
Properties - Information on Object Properties
Rooms - Information on Room objects
Locks - Information about Object Locks
Parent Topic
List of SpinDizzy MUCK System Built-In and Local Commands